05.02.2011 20:36
Nein,weil im unteren Raum sieht man ja auch keine Dreiecke ,also lässt mich der LE dort ja nix auftragen . Oder ?
Übrigens hab ich etz endlich mal nen Crashreport bekommen ,wegen dem dauer Absturtz beim Levelladen .....
....ich raff da nix .
Wäre nett ,wenn da mal einer rüber gucken könnte ?....LG Esther
Übrigens hab ich etz endlich mal nen Crashreport bekommen ,wegen dem dauer Absturtz beim Levelladen .....
....ich raff da nix .
Inhalt anzeigen
SpoilerVersion=1.2.2.3
CRS=Enabled
Last diagnostic mexage
XMove : x %d y %d
Last directX error: Access to the surface is refused because the surface memory is gone. Call the IDirectDrawSurface4::Restore method on this surface to restore the memory associated with it.
DIRECTX_STACK:
ESP=0x1F4FE30
STACK_TRACE:
0x100D2049
0x4420CE
0x4453C1
0x419F10
0x44B45A
0x44B47B
0x44D3C0
0x44B424
END_STACK_TRACE
START_P1:1002AF07
END_P1:1006B559
START_P2:1007B800
END_P2:1009DE6D
START_P3:100A6877
END_P3:100D5102
START_P4:10006D37
END_P4:1000F57E
CRASH REASON: EXCEPTION_ACCESS_VIOLATION
The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
EXTRA_INFO: VIOLATION ON READ AT OFFSET 0x2610058
RECOVERABLE : YES
CRASH OFFSET: 0x4017C2
REGISTERS:
EAX=0
EBX=1
ECX=0
EDX=2
ESI=2624064
EDI=2610054
EBP=260EFD4
EIP=4017C2
ESP=1F4FE4C
DYNAMIC POINTER LIST:
------------------------------------------
103C9398
tr_VetBigTails
02620020
tr_MemoriaMesh
025BD928
tr_MemoriaVertici
025E3140
tr_MemoriaListaVertici
04CA0020:ptr_Memoria1_6Mb
02542E90
tr_ObjectCodeArray
025680E0
tr_VetBaseOggetti
025A7838
tr_VetSlotOggetti
02E60020
tr_BaseImmagineTextureOggetti
02D88008
tr_VetMeshPointers
02D68108
tr_ObjjBonesWad
025378D8
tr_VetRoomSlots
00A99138
tr_VetPointerRooms
03221008
tr_MemoriaPerDatiCD
00000000
tr_MenuAttivo
0046E4D8
tr_Pointer_VetDirectDrawDevice
0046E4F5:ptr_BaseDirectXLibrary
0046E0A8
tr_ColorTableEntry
001DA02C
tr_IDirect3DDevice3
00A944DE
tr_TabellaColori
011203BC
tr_MemoriaTexFaces
02520048
tr_TextureTailInfos
01250170
tr_DatiPoligoni
025FEB38
tr_VetCodeTriggers
025FD730
tr_VetTriggers
02520048
tr_MemoriaRoomTexInfos
02524050
tr_ObjectTextureWad
02010020
tr_TextureRawImage
00A9CFF8
tr_MemTestTextureNero
00000000
tr_VettorePuntatoriTexture
00A9EC00
tr_VetObjectCodeEffetti
02552478
tr_VetSoundEffects
0254C008
tr_VetItemEffetti
04CA0020
tr_MemoriaFileTexture
001B77E0:Obj_IDirectDrawSurface3
001B7770:Obj_IDirectDraw7
001B78A0:Obj_IDirectDraw4
02A88D84:Obj_IDirect3DTexture2
001CC4A0:Obj_DirectDrawSurface4
0000003B:IndiceRoomAttuale
00000000:TipoModeView
00000000:TestMostraFlipMap
00000000:TestDrawDoors
00000064:Tot_RoomSlots
00000000:TestFaceEdit
00000000:TestModoLightning
0012FFC0
alvaBaseStack1
01F4FFB4
alvaBaseStack2
------------------------------------------
MEMORY USAGE
------------------------------------------
VetPtrMeshObject memory is full at 49.22 (Used 0x1F8 bytes)
ZonaVerticiObjectMesh memory is full at 49.22 (Used 0x1F8 bytes)
ZonaMemoriaVertex memory is full at 80.00 (Used 0x1067F4 bytes)
ZonaMemoriaVertexSecondario memory is full at 20.00 (Used 0x419E4 bytes)
MemoriaTexFaces memory is full at 3.77 (Used 0xB0C8 bytes)
MemoriaPoligoni memory is full at 1.28 (Used 0x2004 bytes)
VetSegnaliMesh memory <EMPTY: never used>
MemoriaTexture8Bits memory is full at 100.00 (Used 0x3FFFC bytes)
ZonaOverlaps memory is full at 21.51 (Used 0x1B88 bytes)
VetTexSonorePrj memory is full at 99.61 (Used 0x3FC bytes)
VetTextureBumpMap memory <EMPTY: never used>
VetAnimatedTilesTextures memory is full at 99.90 (Used 0xFFC bytes)
ZonaListaElenco memory is full at 9.71 (Used 0x31C bytes)
ZonaVetCamera memory <EMPTY: never used>
------------------------------------------
Stack=0x1F4FE4C pContesto=0x1F4FB80 pInfoEccezione=0x1F4FB64
PRIMARY_STACK:
ESP=0x1F4FE4C
STACK_TRACE:
0x419F10
0x44B45A
0x44B47B
0x44D3C0
0x44B424
END_STACK_TRACE
SECONDARY_STACK:
ESP=0x12B1A0
STACK_TRACE:
0x450020
0x45004D
0x410050
0x430020
0x450030
0x430036
0x450045
0x440031
0x430030
0x430046
0x450035
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x444610
0x4501AE
0x4501AE
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x444610
0x444610
0x4501AE
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x444610
0x444610
0x4501AE
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x449887
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x449887
0x444610
0x4501AE
0x4501AE
0x444610
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x100ADFAE
0x100CFB6B
0x444610
0x4501AE
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x4501AE
0x444074
0x444559
0x44B5D6
0x44D3C0
END_STACK_TRACE
CRS=Enabled
Last diagnostic mexage

Last directX error: Access to the surface is refused because the surface memory is gone. Call the IDirectDrawSurface4::Restore method on this surface to restore the memory associated with it.
DIRECTX_STACK:
ESP=0x1F4FE30
STACK_TRACE:
0x100D2049
0x4420CE
0x4453C1
0x419F10
0x44B45A
0x44B47B
0x44D3C0
0x44B424
END_STACK_TRACE
START_P1:1002AF07
END_P1:1006B559
START_P2:1007B800
END_P2:1009DE6D
START_P3:100A6877
END_P3:100D5102
START_P4:10006D37
END_P4:1000F57E
CRASH REASON: EXCEPTION_ACCESS_VIOLATION
The thread tried to read from or write to a virtual address for which it does not have the appropriate access.
EXTRA_INFO: VIOLATION ON READ AT OFFSET 0x2610058
RECOVERABLE : YES
CRASH OFFSET: 0x4017C2
REGISTERS:
EAX=0
EBX=1
ECX=0
EDX=2
ESI=2624064
EDI=2610054
EBP=260EFD4
EIP=4017C2
ESP=1F4FE4C
DYNAMIC POINTER LIST:
------------------------------------------
103C9398

02620020

025BD928

025E3140

04CA0020:ptr_Memoria1_6Mb
02542E90

025680E0

025A7838

02E60020

02D88008

02D68108

025378D8

00A99138

03221008

00000000

0046E4D8

0046E4F5:ptr_BaseDirectXLibrary
0046E0A8

001DA02C

00A944DE

011203BC

02520048

01250170

025FEB38

025FD730

02520048

02524050

02010020

00A9CFF8

00000000

00A9EC00

02552478

0254C008

04CA0020

001B77E0:Obj_IDirectDrawSurface3
001B7770:Obj_IDirectDraw7
001B78A0:Obj_IDirectDraw4
02A88D84:Obj_IDirect3DTexture2
001CC4A0:Obj_DirectDrawSurface4
0000003B:IndiceRoomAttuale
00000000:TipoModeView
00000000:TestMostraFlipMap
00000000:TestDrawDoors
00000064:Tot_RoomSlots
00000000:TestFaceEdit
00000000:TestModoLightning
0012FFC0

01F4FFB4

------------------------------------------
MEMORY USAGE
------------------------------------------
VetPtrMeshObject memory is full at 49.22 (Used 0x1F8 bytes)
ZonaVerticiObjectMesh memory is full at 49.22 (Used 0x1F8 bytes)
ZonaMemoriaVertex memory is full at 80.00 (Used 0x1067F4 bytes)
ZonaMemoriaVertexSecondario memory is full at 20.00 (Used 0x419E4 bytes)
MemoriaTexFaces memory is full at 3.77 (Used 0xB0C8 bytes)
MemoriaPoligoni memory is full at 1.28 (Used 0x2004 bytes)
VetSegnaliMesh memory <EMPTY: never used>
MemoriaTexture8Bits memory is full at 100.00 (Used 0x3FFFC bytes)
ZonaOverlaps memory is full at 21.51 (Used 0x1B88 bytes)
VetTexSonorePrj memory is full at 99.61 (Used 0x3FC bytes)
VetTextureBumpMap memory <EMPTY: never used>
VetAnimatedTilesTextures memory is full at 99.90 (Used 0xFFC bytes)
ZonaListaElenco memory is full at 9.71 (Used 0x31C bytes)
ZonaVetCamera memory <EMPTY: never used>
------------------------------------------
Stack=0x1F4FE4C pContesto=0x1F4FB80 pInfoEccezione=0x1F4FB64
PRIMARY_STACK:
ESP=0x1F4FE4C
STACK_TRACE:
0x419F10
0x44B45A
0x44B47B
0x44D3C0
0x44B424
END_STACK_TRACE
SECONDARY_STACK:
ESP=0x12B1A0
STACK_TRACE:
0x450020
0x45004D
0x410050
0x430020
0x450030
0x430036
0x450045
0x440031
0x430030
0x430046
0x450035
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x444610
0x4501AE
0x4501AE
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x444610
0x444610
0x4501AE
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x444610
0x444610
0x4501AE
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x449887
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x449887
0x444610
0x4501AE
0x4501AE
0x444610
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x4501AE
0x4501AE
0x100ADFAE
0x100CFB6B
0x4501AE
0x4501AE
0x4501AE
0x444672
0x4501AE
0x444610
0x100ADFAE
0x100CFB6B
0x444610
0x4501AE
0x4501AE
0x444610
0x444610
0x4501AE
0x444610
0x4501AE
0x4501AE
0x444074
0x444559
0x44B5D6
0x44D3C0
END_STACK_TRACE
Wäre nett ,wenn da mal einer rüber gucken könnte ?....LG Esther