13.03.2016 17:25
Codo schrieb:Well, I should not complain about not having the skills I want, if I keep wasting my time.Girl, I've been wasting time for 20 years. I only recently gained (some) skills because I turned into rush mode and now I'm doing almost nothing except musical education. There's a bunch of really clever guys on YouTube who really wanna help. Alan Belkin. JJay Berthume. OrchestrationOnline. Declan Plummer. Art of Composing. Andrew Gerlicher. More I forgot. So I watch everything they tell about voicing, voice leading, orchestration, counterpoint, basic harmony, advanced harmony, relative harmony and DAW usage. The sole duration of REAPER Mania I watched was over 9 hours and that's just the last three days... my brain hurts but it's also awesome when the veil falls down and you start to understand things. I think I know about 1/3 of what I should know.
Zitat:I tried different strategies, but it's no use: I can work/focus on one thing just 15-30 minutes maximum. I constantly have to shift my focusSo shift it to something different but similar enough to stay on the topic. For instance I'm currently bored with these tutorials so I hunt samples for BtB (yes it also helps to write for themed events because you're forced to sail unknown waters in order to fit the theme). When I have decent samples, I will try to write something, and the more diverse samples I get, the more varied structures, specific to these instruments, come to mind - because when you hear the guitar you instinctively think of a completely different melody than when you blow the flute. Nonetheless if something doesn't sound right I will watch another tutorial which solves the issue, and so on. All these actions differ enough to serve as a break from each other, but are also related so I don't lose the point of the whole operation.
It also helps to attempt something MORE complex than you think you're ready to write - because each element of music works in a different way, so requires a step in a different direction, and you can use one discovery trip as a break from another. This way it's not one HUGE work anymore, but many separate, exploration-based missions filled with varied challenges and a major boss fight when you put everything together... like playing a good hub level. And instruments work differently from each other, requiring a similar-yet-separate approach, so I suppose when you know enough about them you can write for one section as a break from another. Like shifting focus from piano to strings, from strings to drums, from drums to FX and so on. I cannot confirm that, I haven't been there yet, but I suppose it might be like that
Of course there is still a moment when you should close the computer and go outside
Zitat:I'm not that good at improvising and generally just use broken chords for accompaniment.My weakest spot, that's why I had troubles recognizing them Also the drum line in the original version is very loud in the beginning, while the harmony is really discreet. Later on in the song they become more balanced and my task was easier. I eventually included two versions of the chorus: 1) with chords I misheard at first attempt, 2) with chords I recognized after a more careful audition.
Zitat:Did you use a step sequencer or played it by hand? It sounds like the latter.Unluckily I don't have a MIDI controller yet, I did it all note by note using the mouse . But I'm about to get such controller so possibly the next soundtrack will be done faster (to be honest I'm not satisfied at all with Greece)