This screwdriver can not be used only with doors. It is placed inside the Key_Hole_12 Slot, so Lara keeps it after using. Just place the (not visible Nullmesh) Key_Hole_12 in front of the object which need to be screwed and trigger both on that square.
This content was made in the context of the TRForge advent calendar 2009.
Unless otherwise stated by the author, please respect the common user guidelines for using TRForge content.